PONCE INLET, FL - The All Star Circuit of Champions Sprint Car series has announced revised car and driver specifications for the 2001 racing season. The changes are minor in nature. <pre> 2001 ALL STAR CIRCUIT OF CHAMPIONS SPRINT...
PONCE INLET, FL - The All Star Circuit of Champions Sprint Car series has announced revised car and driver specifications for the 2001 racing season. The changes are minor in nature.
2001 ALL STAR CIRCUIT OF CHAMPIONS SPRINT CAR RULES AND PROCEDURES
(Changes from last year indicated by *asterisk)
CAR AND DRIVER SPECIFICATIONS
1. ENGINE. 406 cu. inch (410 with clean-up) cast iron engine or aluminum engine. Maximum of one spark plug per cylinder. No double overhead cam engines; no titanium rods; two valves per cylinder only. If engine checks over 410, driver and car will be disqualified and all points and money will be forfeited for that day and the following three All Star races.
NOTE: Engine may be checked at any time during an event or torn down after an event at All Stars' discretion.
If an All Star official finds the motor to be illegal, you will be given the opportunity to pull the head if you think your motor is legal. You will have a time limit of one hour after the feature event to do so. Anyone who refuses to comply with this rule, destroys All Star property, or verbally abuses All Star officials over technical matters, will be disqualified and will draw the same penalty as above.
2. FUEL. Methanol only; no additives, except All Star approved top oil which must pass All Star fuel test. No nitrous oxide, no turbo chargers or blowers. Fuel bladders are mandatory. No smaller than 24 gallon fuel tank allowed at any time (27 gallon or larger fuel tank recommended).
Fuel may be checked at any time on selected cars during an event by All Star officials. If fuel is found to be illegal, driver and car will be disqualified and all points and money will be forfeited for that day and the next three All Star races. If purse money has already been paid, neither driver nor owner will race until money has been returned to All Stars. Owner may be requested to pay lab cost for fuel test.
*3. DRIVE LINE must be completely enclosed. Drive line hoop or strap is mandatory. *Has to be on centerline of chassis.
4. CHASSIS minimum tubing size and thickness. The following are subject to inspection:
-- TOP RAILS must be a minimum 1 1/2" diameter x .095 thickness.
-- BOTTOM RAILS must be a minimum 1 3/8" diameter x .095 thickness or 1 1/2" diameter x .083 thickness.
-- ROLL CAGE UPRIGHTS must be a minimum 1 3/8" diameter x .083 thickness.
-- ROLL CAGE TOP CROSS MEMBERS must be minimum 1 1/2" diameter x .095 thickness.
-- UPPER RAILS must be minimum 1 3/8" diameter x .083 thickness.
-- REAR END SAFETY BAR is a mandatory piece. Must be a minimum of 1" diameter x .083 thickness.
-- BRACE must be minimum 1 1/4" diameter x .065 thickness.
5. REAR BUMPERS must be steel only, min. 1" diameter, min. .065 thickness. Nerf bars mandatory.
6. FRONT AXLES must be steel only, min. sizes 2" x .156, 2-1/4" x .120 or 2-3/8" x .095.
7. Cars must resemble a sprint car: hood, fuel tank, etc. No non-winged cars. Maximum 25' square top wing, 2x3 nose wing. Top wing no wider than 61". Maximum side board 30"x72". No kick-outs. Maximum 3" wicker bill. Triangular side panels on roll cage allowed, must be within roll cage. No turnouts or any other air foils. Car number must be displayed on top of wing.
8. REAR SPOILER must meet template specifications used by All Star officials. You cannot enclose bottom frame rails behind driver's seat.
9. Two stationery foils or rudders will be allowed to run the entire length of the underneath portion of the top wing. (Maximum height proportions are one (1) inch at the front and three (3) inches at the rear. Nowhere shall the foil exceed three (3) inches in height.
10. No bolt-on weights. No part of car can extend past front bumper, with bumper no more than 23" from front of front axle.
11. TITANIUM brake rotors are allowed.
12. TITANIUM will not be allowed on chassis construction, front and rear axles, steering arms and torsion arms, bumpers or nerf bars.
13. No mirrors, radios or communication equipment allowed. No on-board computers, or any computer-adjustable devices allowed.
14. No carbon fiber or composite materials allowed, including brake rotors and other parts, with the exception of All Star approved carbon fiber wheels and wing caps.
15. All Star approved Schoenfeld muffler (part #112535) is mandatory at tracks that have a muffler rule. (See schedule).
*16. Driver's seat must be bolted in with four bolts - no dzeus buttons. Fuel/fume deflector mandatory, *unless you have top fuel pickup. Deflector must be wider than driver's seat, extend from floor pan, underneath seat and then turn up behind seat.
17. A protective rock screen must be installed in front of driver, with no larger than 4" square opening. Roll cage must have protective padding, according to All Star specifications.
18.Flame retardant driver suit and gloves are required. Arm restraints and 5-point hitch 3" wide seat belts are required. Driver must wear full face Snell approved helmet any time car is fired off.
*19. No qualifying wheels.
SUGGESTED SAFETY EQUIPMENT
- Driver suit be a minimum of two layers - Underwear, head sock, gloves, foot socks and shoes should all be flame retardant. - Neck collars. - Head rest padding. - Right headnet or support. Headnet equipped with a quick release capability. - Knee pads or padded steering.
20. Any car determined unsafe by All Star officials will not be allowed to race.
21. Anything new or experimental has to be approved by All Stars in advance of race date.
*22. All cars participating in All Star races must display All Star decals on both sides of wing.
WEIGHT RULE PROCEDURES FOR 2000-01
At the beginning of each event, All Stars will determine whether track scales or All Star scales are official scales for event.
1. Car cannot weigh less than 1200 pounds without driver when weighed as follows:
2. Mandatory weigh-in for everyone immediately after qualifications as you come off track.
3. Mandatory weigh-in for top three finishers immediately after finish as you come off track.
4. Random weigh-in at any time during program, including after feature finish.
5. 1200 lbs. is with or without muffler.
6. Car may cross scales no more than twice to determine weight.
7. Scales available any time for checking weight before program begins, with opportunity to add weight.
8. It is your responsibility to remove mud before any weigh-in.
9. No bolted or added on weights or ballast of any kind.
10. No filling of frame rails or nerf bars.
11. Floor pan or body panels may not be thicker than 1/8 inch.
12. All parts have to resemble sprint car parts.
13. You cannot sacrifice safety for weight.
*14. If car crashes during hot laps or qualifying before weighing, car will be weighed after heat race or first race run.
WEIGHT RULE PENALTIES
1. If car is found too light after qualifications, your time will be scratched and you will be given an opportunity to bring your car up to required weight.
2. Once you are re-weighed and pronounced legal, your car starts on the tail of all races.
3. If you still do not meet weight after two times across scale, you will be disqualified for the night and lose all points and money for the event.
*4. If car is found illegal after feature, you will forfeit your points for the A-Main but will be paid for last place in feature. You will keep 40 show-up points.
1. PUSH OFF. You are allowed only one push-off per race. If you require a second push-off, you go to the tail. After drivers have been called to line up for the feature, everyone must be in line for push-off by the time the pace car runs seven laps. If belts come loose, driver must stop by an official to buckle up. You will get spot back if green has not been waved.
2. GREEN FLAG. When the green waves, that constitutes the start of a race and no alternates will be added. You must take the green in the heat to receive your time back in the C, B or A Mains.
*3. YELLOW FLAG. If you stop on the race track, you go to the tail. Once you have been shoved off, you cannot delay the start. If you do, you must go to the tail. During yellow, no working on car on track is allowed at any time subject to disqualification. If you run over DEBRIS on the track and it becomes hooked to your car and officials consider it dangerous, you will be stopped and given back your spot. If debris is your own and causes a yellow, you must go to the tail. No other work allowed on car, other than fixing debris. If you lose muffler during race, car is disqualified for that race. If you spin and bring out the yellow, you go to the tail. *Two unassisted spins causing yellow will disqualify you. *First lap re-starts will be moved straight up if there is no red.
4. RED FLAG. On red flag, if you go to the pits you go to the tail. Red flag area will be on the track as designated at the drivers' meeting. Do not pass crash site; officials will have you pushed to designated area if needed. If any tire is changed on red, you go to the tail. You must not hold up the restart or you will be moved to the tail. Any first lap restarts after red flag will be staggered.
5. LINING UP FOR RESTARTS. Form a single file line, nose to tail, and do not race. Officials will correct the line-up when they receive it from scorers. When a yellow or red flag is dropped, cars already crossing start/finish line will be scored as if that lap was completed. Cars not passing start/finish line will be lined up by previous lap completed (minus cars charged with yellow/red). You cannot come out of the pits if one-lap signal has been given. If you do, you will be black-flagged. The race is complete when the leader sees the checkered flag. If yellow or red flag is dropped after the checkered flag, the race is officially over and the finish will be scored according to above procedure.
6. JUMPING ON STARTS AND RESTARTS. The leader or leaders will bring the field to a designated spot (pylon, white line, etc.) on the track at a moderate pace, nose to tail. When this spot is reached, the leader or leaders must accelerate. If a car passes before pylon, or hits pylon, or drives below pylon, that car will be put to the tail. When the leaders accelerate, the remainder of the field may do so also. If you are not paying attention and you are passed, this is not considered a jump. Failing to obey original start rules will result in a two-position penalty for every car jumped. If you do not comply with penalty, you will be black flagged and disqualified from that race. If leaders cannot start race properly, they will be penalized two spots.
7. BLACK FLAG. If pointed at you, go to the pits for consultation with officials. If something is broken on the car, you will be allowed two laps for repairs and must start on tail. This does not include a flat tire.
8. FLAT TIRE. If the pits are so designed, you may change a flat tire, if caution flag is out. During the feature, you will be allowed two laps on half mile or three laps on smaller tracks to complete tire change. Laps will be counted once you reach designated spot. Tire changes will not be allowed on race track. Designated spot to be announced at pit meeting.
9. FUEL STOP. When fuel stop is called, stop at designated area to add fuel. You may make any adjustment to car except changing tires. Two persons only may help during fuel stop. You must not hold up restart or you will be moved to the tail. Number of laps run before fuel stop will be determined at drivers' meeting, with laps to start counting when first car is pushed off. NOTE: 20 laps have been added to total laps from previous years: (EXAMPLE - Eldora will have 30 racing laps and 50 yellow laps).
*10. LAPPED CARS hold their positions in all races. *If you choose to go to tail, you will get black flagged.
*11. SWITCHING CARS. If driver does not make a race in his own car, he can start the race in a qualified car or back-up car, but must start from the tail. During the feature race, no switching of cars will be allowed, except provisionals (see "Provisional Guidelines). Car qualifies for any race, not the driver. If you qualify two cars, you automatically scratch your first time and first car.
12. Running under tires or off racing surface to advance position will result in a penalty of two spots per car passed.
13. Any driver STOPPING ON THE TRACK to protest will be disqualified.
14. PASSING THE PACE CAR will result in a $50 fine.
15. TOP THREE FINISHERS must stop on track as designated by All Star official, or face a $500 fine.
16. Drivers, owners or crewmembers FIGHTING will result in a $1,000 fine plus any costs incurred. Costs (like medical expenses or destruction of property) must be paid by perpetrator before team can race. Owners are responsible for their crews' actions and for damage they may cause. Team will not be allowed to race until fines and costs are paid.
17. STRIKING AN OFFICIAL will draw up to a $5,000 fine and up to a one year suspension. Any costs involved must be handled as in #16 above. Penalties affect the entire team.
18. VERBAL ABUSE of officials will not be tolerated. Owners are responsible for their crews' behavior. Depending on severity, the team may be disqualified and all points and money forfeited for that night and/or the following three race nights.
19. OTHER PENALTIES MAY BE APPLIED DEPENDING ON SPECIFIC SITUATION.
20. ALL OTHER RULES WILL BE TRACK RULES AND WILL BE DISCUSSED AT PIT MEETING.
1. QUALIFYING. All cars qualify in order drawn and cannot be out of order more than three cars. If you miss your spot, you will get one lap at end of qualifying, with starting spot to be no better than 11th in feature. Qualifications will officially be over two minutes after last car qualified.
*On multiple-day shows, if a car does not race or attempt to race preliminary days, said car cannot start better than 7th in final day's A-Main.
If no qualifications are run due to inclement weather or other unforeseeable conditions, the following procedure will be used: Depending on number of heats (say 4), we will take four from each heat and draw pills for feature line-up. Top eight from "B" tag 17th. "B" line-up will be straight up from heat race finish. There will be no dash that night. (Heats lined up in order of pill draw)
2. HEATS. After qualifying, heats will be lined up staggered straight up with six cars inverted. Number of cars taken from heats depends on number of cars qualified. For example, if four heats are run, five cars from each heat will qualify for A-Main and get their times back. Normally, not more than four heats will be run. Late arrivals will be put on tail of heat race. All Star officials will determine number of heat races and how many to be taken from each heat, depending on number of cars present. Program may be revised if over 40 cars present.
*If a car scratches or is disqualified after heats, an extra car will be taken out of B.
3. DASH. The fastest six member owners run the dash. You must qualify out of heat to run dash. If no qualifications are run, no dash is run, unless announced in advance. The fast qualifier who makes dash will draw for inversion of dash: 0-4 or 6. If Dash is not run due to unforeseeable circumstances, points will be given in order of qualifications, 6-5-4-3-2-1, to members.
4. C-MAIN. If four heats are scheduled and car count warrents a C-Main, top 16 qualifiers not already qualified for the A-Main and taking the green in their schedule heat, will run the B-Main lined up by times. Remaining cars will run C-Main lined up by times.
5. B-MAIN. Lined up by qualifying times and run straight up. Cars advancing from C to B receive their times back. Cars advancing from B to A receive their times back, completing the 24-car field..
6. A-MAIN. The fastest six cars advancing to the A-Main will be inverted: remainder of 24-car field lined up by times.
7. Drivers/owners are responsible for checking feature finishing position as soon as posted by track. Any protests must be lodged immediately with officials.
In order to start the A-Main with provisional, the team must agree to forfeit their start money. They will be paid money earned over and above start money. The team will receive All Star points earned for the race.
Provisional starting positions will be available as follows:
1. Eligibility: Must be in the top 15 ASCoC owner point standings. Concerning the first ten (10) events of 2001, last year's final owner point standings will be utilized. After that the current owner point standings will be used to determine eligibility. Teams must be members for the 2001 season.
2. The top 15 teams from 2000 final owner point standings will automatically receive two (2) provisionals for 2001, regardless of current point standings, provided they have raced 100% of the 2001 schedule to date.
3. After June 1st, 2001, any race team not in last year's top 15 or this year's top 10, will have earned one (1) provisional start, provided they have raced 100% of the 2001 schedule to date.
4. After August 1st, 2001, any race team not in last year's top 15 or this year's top 10, will have earned one (1) additional provisional, for a yearly total of two (2), provided they have raced 100% of the 2001 schedule to date.
5. Teams must race in all preliminary races leading up to the A-Main (exceptions made due to extreme equipment failure or extensive crash damage).
6. Provisionals tag the rear of the A-Main.
7. Only two (2) provisionals per team, per year. Only one (1) ASCoC provisional position for each event's A-Main. Owner point standings will determine the lineup when more than one team wishes to use provisional.
8. At some tracks where a weekly sprint car program is raced and pointed, the promoter may install a program similar to this one for one (1) local provisional. Local provisional must be in track's current top 10 point standings.